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What's New in AutoCAD 2007

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What's New in AutoCAD 2007 Empty What's New in AutoCAD 2007

Post  abid Thu May 08, 2008 4:16 pm

1 - What's New in AutoCAD 2007
Matt Murphy introduces us to What's new in AutoCAD 2007.
15 Lessons for the experienced AutoCAD user. 35 Minutes total.

New AutoCAD users need to take the AutoCAD 2006 Series first as the update is for the experienced user.



An Overview of the new features in AutoCAD 2007
An Overview of the New Features Workshop dialog box
Using default AutoCAD workspaces
Working with AutoCAD Palettes
Working with the new Dashboard Palette
Using and accessing the seven Dashboard panels
Working with Tool Palettes, Palette groups and linking Palette groups to the Dashboard panels
Controlling the display of layout tabs
Changes to the display grid
Controlling and saving the look of the display and interface with profiles and workspaces
Controlling the look and color of the AutoCAD interface components and elements
Controlling the 3D modeling interface
Setting and controlling the video display for performance improving
Using the new dynamic user coordinate system or ducs
Using the new 3D templates files

2 - Introduction to 3D Solids
Introduction to 3D Solids
17 Lessons 51 Minutes total time


The Benefits of 3D
One Model - Multiple Representations
Changing the View of a 3D Model - Constrained Orbit
Changing the View of a 3D Model - Free Orbit
Changing the View of a 3D Model - Continuous Orbit
Using Preset Display Modes
Multiple Views with Viewports
Creating and Restoring Named Views
Solid Shapes and Object Types
Creating and Editing a Solid Box
Creating and Editing a Solid Wedge
Creating and Editing a Solid Cone
Creating and Editing a Solid Sphere
Creating and Editing a Solid Cylinder
Creating and Editing a Solid Torus
Creating and Editing a Solid Pyramid
Creating and Editing a Polysolid

3 - Creating Models from 2D and Composite Solid Operations
Creating Models from 2D and Composite Solid Operations
19 Lessons, 50 Minutes total


Advantages of Converting 2D Geometry into Solids and Surfaces
Working with Open and Closed Objects
Converting Open and Closed Polylines and Lines into Solids and Surfaces
Best Practices for Converting Objects into Solids or Surfaces
Creating a 2D Profile to Make a 3D Solid
Creating a 3D Solid Using the Extrude Command
Creating a 3D Solid Using the Presspull Command
Creating a 3D Solid or Surface Using the Revolve Command
Creating a 3D Solid Using the Sweep Command
Creating a 3D Solid Using the Loft Command
Creating a 2D Planar Surface from Polylines
Creating a 2D Surface from Objects with Thickness
Converting a 2D Closed Objects into a Solid
Converting a 2D Object with Thickness from Surfaces into a Solid
Why Create Composite Solids?
Using Boolean Operations to Create a Unified Solid
Using the Union Boolean Operation to Create a Unified Solid
Using the Subtract Boolean Operation to Create a Unified Solid
Using the Intersection Boolean Operation to Create a Unified Solid

4 - Coordinate Systems
Coordinate Systems
17 Lessons, 56 Minutes total


Understanding the Need for a Cartesian Coordinate System
Using and Changing Coordinate Systems and Locations
Changing the Default Coordinate System to a User Coordinate System - UCS
Changing the Appearance of the Coordinate System Icon
Setting and Using the World Coordinate System
Setting and Using a Named UCS
Setting and Using the Previous
Setting and Using a Face as a Coordinate System
Setting and Using an Object as a Coordinate System
Setting and Using a View as a Coordinate System
Setting and Using Z Axis as a Coordinate System
Setting and 3 Points as a Coordinate System
Setting the X, Y and Z of a Coordinate System
Creating a New UCS to Create New Geometry
Using the Dynamic UCS - DUCS
Acquiring Points in 3D Space
Coordinate Filters

5 - Editing Models
Editing Models, Extracting Geometry and Duplicating Models
28 Lessons, Over 100 Minutes total


Modifying Objects with Grips and Dynamic Input
Modifying Composite Solids with Grips and Dynamic Input
Modifying Unified Solids with Grips and Dynamic Input
Modifying a Solid Using Face Grips
Modifying a Solid Using the Move Grip Tool
Using the Fillet Command on a Solid
Using the Chamfer Command on a Solid
Using the Slice Command on a Solid
Using the 3D Move Command on a Solid
Using the 3D Rotate Command on a Solid
Using the Extrude Face Command to Edit a Solid's Face
Using the Move Face Command to Edit a Solid's Face
Using Offset Faces to Move a Solid's Face
Using Delete Faces to Remove a Solid's Face
Using Rotate Face to Modify a Solid's Mass
Using Taper Face to Modify a Solid's Mass
Changing the Color of a Face on a Solid
Using Copy Face Command
Creating a Hollow Shell of a Solid
Creating an Imprint onto a Solid
Exploding a Solid into Faces
Mirroring 3D Geometry
Arraying 3D Geometry
Checking Models
Checking a Solid Model Integrity
Checking for Interference
Viewing Mass Properties
Changing Face Color
Changing Edge Color

6 - Visual Styles
Visual Styles
9 Lessons, 27 Minutes total


How do change the visual presentation of a solid model with visual styles?
What are the default visual styles and how do I use them?
How do change the default setting of visual styles?
How do I modify an existing visual style to create a custom look of a visual style?
How do I access the visual style manager?
How do I create new or modify existing visual styles with the visual style manager?
How do I save visual style overrides in the dashboard as new visual styles?
How do I place my visual styles onto a tool palette?
How do I export my visual styles so they can be used in other drawings?

7 - Cameras, Views, Walk Through and Fly by
Cameras, Views, Walk Through and Fly by
11 Lessons, 39 Minutes total


Using Cameras to Control Views of My Models
Creating Cameras to Control Views of My Model
Placing Cameras Accurately
Using Named Views with Cameras
Managing Cameras and Views with Dashboard
Adding a Background to a Camera View
Using 3D Walk for Movement and Motions
Using 3D Fly for Movement and Motions
Adjusting 3D Walk and 3D Fly Motions
Recording 3D Walk and 3D Fly as an Animation
Using Animation Paths

8 - Lights, Materials and Rendering
Lights, Materials and Rendering
17 Lessons, 55 Minutes total


Using Lights for Realistic 3D Models
Accessing Lights from the Dashboard
Using Sun Light Controls
Using 3 Different Light Types
Creating and Using Point Lights
Creating and Using Spot Lights
Creating and Using Distant Lights
Editing and Modifying Lights
Using Realistic Materials on 3D Models
Accessing Materials for My Model
Applying Materials to a 3D Model
Saving Materials with my Drawing File
Creating and Editing Custom Materials
What is a Rendering?
Using the 5 Rendering Presets
Adjusting Rendering Settings
Render to a File

9 - Creating Working Drawings
Creating Working Drawings
7 Lessons, 33 Minutes total



How do I flatten my 3D geometry to a 2D flat geometry?
How do I create a 2D section from my 3D model?
How do I modify existing section planes on my 3D model?
How do I change a section plane state or a section plane properties?
How can I do anaylsis of the mass and volume of my 3D solid model?
How can I manipulate and modify a section with grips?
How can I generate block reference from my 2D or 3D section?

abid

Posts : 7
Join date : 2008-04-27

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